wooloo

Stats

HP:

42

Attack:

40

Defense:

55

Sp. attack:

40

Sp. defense:

45

Speed:

48

Name

Type

Damage class

Accuracy

Power

PP

Effect

agility psychic status - - 30 Raises the user's Speed by two stages.
attract normal status 100 - 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
copycat normal status - - 20 Uses the target's last used move.
cotton guard grass status - - 10 Raises the user's Defense by three stages.
counter fighting physical 100 - 20 Inflicts twice the damage the user received from the last physical hit it took.
defense curl normal status - - 40 Raises user's Defense by one stage.
double edge normal physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
double kick fighting physical 100 30 30 Hits twice in one turn.
electro ball electric special 100 - 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
grassy glide grass physical 100 55 20 Inflicts regular damage with no additional effect.
growl normal status 100 - 40 Lowers the target's Attack by one stage.
guard split psychic status - - 10 Averages Defense and Special Defense with the target.
guard swap psychic status - - 10 User swaps Defense and Special Defense changes with the target.
headbutt normal physical 100 70 15 Has a 30% chance to make the target flinch.
payback dark physical 100 50 10 Power is doubled if the target has already moved this turn.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
reversal fighting physical 100 - 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
round normal special 100 60 15 Has double power if it's used more than once per turn.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
stomp normal physical 100 65 20 Has a 30% chance to make the target flinch.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
swagger normal status 85 - 15 Raises the target's Attack by two stages and confuses the target.
tackle normal physical 100 40 35 Inflicts regular damage with no additional effect.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
thunder wave electric status 90 - 20 Paralyzes the target.
wild charge electric physical 100 90 15 User receives 1/4 the damage it inflicts in recoil.