Name
Type
Damage class
Accuracy
Power
PP
Effect
frustration
normal
physical
100
-
20
Power increases as happiness decreases, up to a maximum of 102.
hidden power
normal
special
100
60
15
Power and type depend upon user's IVs. Power can range from 30 to 70.
last resort
normal
physical
100
140
5
Can only be used after all of the user's other moves have been used.
punishment
dark
physical
100
-
5
Power increases against targets with more raised stats, up to a maximum of 200.
pursuit
dark
physical
100
40
20
Has double power against, and can hit, Pokémon attempting to switch out.
rage
normal
physical
100
20
20
If the user is hit after using this move, its Attack rises by one stage.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore
normal
special
100
50
15
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.