Name
Type
Damage class
Accuracy
Power
PP
Effect
attract
normal
status
100
-
15
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
captivate
normal
status
100
-
20
Lowers the target's Special Attack by two stages if it's the opposite gender.
counter
fighting
physical
100
-
20
Inflicts twice the damage the user received from the last physical hit it took.
dream eater
psychic
special
100
100
15
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
echoed voice
normal
special
100
40
15
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
frustration
normal
physical
100
-
20
Power increases as happiness decreases, up to a maximum of 102.
grass knot
grass
special
100
-
20
Inflicts more damage to heavier targets, with a maximum of 120 power.
gravity
psychic
status
-
-
5
Disables moves and immunities that involve flying or levitating for five turns.
hidden power
normal
special
100
60
15
Power and type depend upon user's IVs. Power can range from 30 to 70.
last resort
normal
physical
100
140
5
Can only be used after all of the user's other moves have been used.
present
normal
physical
90
-
15
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
psychic
psychic
special
100
90
10
Has a 10% chance to lower the target's Special Defense by one stage.
rollout
rock
physical
90
30
20
Power doubles every turn this move is used in succession after the first, resetting after five turns.
safeguard
normal
status
-
-
25
Protects the user's field from major status ailments and confusion for five turns.
secret power
normal
physical
100
70
20
Has a 30% chance to inflict a status effect which depends upon the terrain.
shadow ball
ghost
special
100
80
15
Has a 20% chance to lower the target's Special Defense by one stage.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore
normal
special
100
50
15
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
stored power
psychic
special
100
20
10
Power is higher the more the user's stats have been raised, to a maximum of 31×.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
uproar
normal
special
100
90
10
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.