blissey

Stats

HP:

255

Attack:

10

Defense:

10

Sp. attack:

75

Sp. defense:

135

Speed:

55

Name

Type

Damage class

Accuracy

Power

PP

Effect

alluring voice fairy special 100 80 10 -
ally switch psychic status - - 15 User switches places with the friendly Pokémon opposite it.
attract normal status 100 - 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
avalanche ice physical 100 60 10 Inflicts double damage if the user takes damage before attacking this turn.
bestow normal status - - 15 Gives the user's held item to the target.
blizzard ice special 70 110 5 Has a 10% chance to freeze the target.
block normal status - - 5 Prevents the target from leaving battle.
body slam normal physical 100 85 15 Has a 30% chance to paralyze the target.
brick break fighting physical 100 75 15 Destroys Reflect and Light Screen.
bulldoze ground physical 100 60 20 Has a 100% chance to lower the target's Speed by one stage.
calm mind psychic status - - 20 Raises the user's Special Attack and Special Defense by one stage.
captivate normal status 100 - 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
charge beam electric special 90 50 10 Has a 70% chance to raise the user's Special Attack by one stage.
charm fairy status 100 - 20 Lowers the target's Attack by two stages.
chilling water water special 100 50 20 -
confide normal status - - 20 Lowers the target's Special Attack by one stage.
copycat normal status - - 20 Uses the target's last used move.
counter fighting physical 100 - 20 Inflicts twice the damage the user received from the last physical hit it took.
covet normal physical 100 60 25 Takes the target's item.
curse ghost status - - 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
dazzling gleam fairy special 100 80 10 Inflicts regular damage with no additional effect.
defense curl normal status - - 40 Raises user's Defense by one stage.
disarming voice fairy special - 40 15 Never misses.
double edge normal physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
double slap normal physical 85 15 10 Hits 2-5 times in one turn.
double team normal status - - 15 Raises the user's evasion by one stage.
drain punch fighting physical 100 75 10 Drains half the damage inflicted to heal the user.
dream eater psychic special 100 100 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
dynamic punch fighting physical 50 100 5 Has a 100% chance to confuse the target.
earthquake ground physical 100 100 10 Inflicts regular damage and can hit Dig users.
echoed voice normal special 100 40 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
egg bomb normal physical 75 100 10 Inflicts regular damage with no additional effect.
electric terrain electric status - - 10 For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power.
endeavor normal physical 100 - 5 Lowers the target's HP to equal the user's.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
fire blast fire special 85 110 5 Has a 10% chance to burn the target.
fire punch fire physical 100 75 15 Has a 10% chance to burn the target.
flamethrower fire special 100 90 15 Has a 10% chance to burn the target.
flash normal status 100 - 20 Lowers the target's accuracy by one stage.
fling dark physical 100 - 10 Throws held item at the target; power depends on the item.
focus blast fighting special 70 120 5 Has a 10% chance to lower the target's Special Defense by one stage.
focus punch fighting physical 100 150 20 If the user takes damage before attacking, the attack is canceled.
frustration normal physical 100 - 20 Power increases as happiness decreases, up to a maximum of 102.
giga impact normal physical 90 150 5 User foregoes its next turn to recharge.
grass knot grass special 100 - 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
gravity psychic status - - 5 Disables moves and immunities that involve flying or levitating for five turns.
growl normal status 100 - 40 Lowers the target's Attack by one stage.
hail ice status - - 10 Changes the weather to a hailstorm for five turns.
headbutt normal physical 100 70 15 Has a 30% chance to make the target flinch.
heal bell normal status - - 5 Cures the entire party of major status effects.
heal pulse psychic status - - 10 Heals the target for half its max HP.
healing wish psychic status - - 10 User faints. Its replacement has its HP fully restored and any major status effect removed.
helping hand normal status - - 20 Ally's next move inflicts half more damage.
hidden power normal special 100 60 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
hyper beam normal special 90 150 5 User foregoes its next turn to recharge.
hyper voice normal special 100 90 10 Inflicts regular damage with no additional effect.
ice beam ice special 100 90 10 Has a 10% chance to freeze the target.
ice punch ice physical 100 75 15 Has a 10% chance to freeze the target.
icy wind ice special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
incinerate fire special 100 60 15 Destroys the target's held berry.
iron tail steel physical 75 100 15 Has a 30% chance to lower the target's Defense by one stage.
laser focus normal status - - 30 Guarantees a critical hit with the user's next move.
last resort normal physical 100 140 5 Can only be used after all of the user's other moves have been used.
life dew water status - - 10 -
light screen psychic status - - 30 Reduces damage from special attacks by 50% for five turns.
mega kick normal physical 75 120 5 Inflicts regular damage with no additional effect.
mega punch normal physical 85 80 20 Inflicts regular damage with no additional effect.
metronome normal status - - 10 Randomly selects and uses any move in the game.
mimic normal status - - 10 Copies the target's last used move.
minimize normal status - - 10 Raises the user's evasion by two stages.
mud slap ground special 100 20 10 Has a 100% chance to lower the target's accuracy by one stage.
natural gift normal physical 100 - 15 Power and type depend on the held berry.
pound normal physical 100 40 35 Inflicts regular damage with no additional effect.
power up punch fighting physical 100 40 20 Raises the user's Attack by one stage after inflicting damage.
present normal physical 90 - 15 Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
psych up normal status - - 10 Discards the user's stat changes and copies the target's.
psychic psychic special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
rain dance water status - - 5 Changes the weather to rain for five turns.
recycle normal status - - 10 User recovers the item it last used up.
refresh normal status - - 20 Cleanses the user of a burn, paralysis, or poison.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
retaliate normal physical 100 70 5 Has double power if a friendly Pokémon fainted last turn.
return normal physical 100 - 20 Power increases with happiness, up to a maximum of 102.
rock climb normal physical 85 90 20 Has a 20% chance to confuse the target.
rock slide rock physical 90 75 10 Has a 30% chance to make the target flinch.
rock smash fighting physical 100 40 15 Has a 50% chance to lower the target's Defense by one stage.
rock tomb rock physical 95 60 15 Has a 100% chance to lower the target's Speed by one stage.
rollout rock physical 90 30 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
round normal special 100 60 15 Has double power if it's used more than once per turn.
safeguard normal status - - 25 Protects the user's field from major status ailments and confusion for five turns.
sandstorm rock status - - 10 Changes the weather to a sandstorm for five turns.
secret power normal physical 100 70 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
seismic toss fighting physical 100 - 20 Inflicts damage equal to the user's level.
shadow ball ghost special 100 80 15 Has a 20% chance to lower the target's Special Defense by one stage.
shock wave electric special - 60 20 Never misses.
sing normal status 55 - 15 Puts the target to sleep.
skill swap psychic status - - 10 User and target swap abilities.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snatch dark status - - 10 Steals the target's move, if it's self-targeted.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
snowscape ice status - 0 10 -
soft boiled normal status - - 5 Heals the user by half its max HP.
solar beam grass special 100 120 10 Requires a turn to charge before attacking.
stealth rock rock status - - 20 Causes damage when opposing Pokémon switch in.
stomping tantrum ground physical 100 75 10 Has double power if the user's last move failed.
stored power psychic special 100 20 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
strength normal physical 100 80 15 Inflicts regular damage with no additional effect.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
swagger normal status 85 - 15 Raises the target's Attack by two stages and confuses the target.
sweet kiss fairy status 75 - 10 Confuses the target.
swift normal special - 60 20 Never misses.
tail whip normal status 100 - 30 Lowers the target's Defense by one stage.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
telekinesis psychic status - - 15 Moves have 100% accuracy against the target for three turns.
tera blast normal special 100 80 10 -
thief dark physical 100 60 25 Takes the target's item.
thunder electric special 70 110 10 Has a 30% chance to paralyze the target.
thunder punch electric physical 100 75 15 Has a 10% chance to paralyze the target.
thunder wave electric status 90 - 20 Paralyzes the target.
thunderbolt electric special 100 90 15 Has a 10% chance to paralyze the target.
toxic poison status 90 - 10 Badly poisons the target, inflicting more damage every turn.
trailblaze grass physical 100 50 20 -
tri attack normal special 100 80 10 Has a 20% chance to burn, freeze, or paralyze the target.
trick psychic status 100 - 10 User and target swap items.
uproar normal special 100 90 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
water pulse water special 100 60 20 Has a 20% chance to confuse the target.
wild charge electric physical 100 90 15 User receives 1/4 the damage it inflicts in recoil.
work up normal status - - 30 Raises the user's Attack and Special Attack by one stage each.
zap cannon electric special 50 120 5 Has a 100% chance to paralyze the target.
zen headbutt psychic physical 90 80 15 Has a 20% chance to make the target flinch.