wugtrio

Stats

HP:

35

Attack:

100

Defense:

50

Sp. attack:

50

Sp. defense:

70

Speed:

120

Name

Type

Damage class

Accuracy

Power

PP

Effect

agility psychic status - - 30 Raises the user's Speed by two stages.
aqua jet water physical 100 40 20 Inflicts regular damage with no additional effect.
blizzard ice special 70 110 5 Has a 10% chance to freeze the target.
bulldoze ground physical 100 60 20 Has a 100% chance to lower the target's Speed by one stage.
chilling water water special 100 50 20 -
dig ground physical 100 80 10 User digs underground, dodging all attacks, and hits next turn.
earth power ground special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
foul play dark physical 100 95 15 Calculates damage with the target's attacking stat.
giga impact normal physical 90 150 5 User foregoes its next turn to recharge.
headbutt normal physical 100 70 15 Has a 30% chance to make the target flinch.
helping hand normal status - - 20 Ally's next move inflicts half more damage.
hydro pump water special 80 110 5 Inflicts regular damage with no additional effect.
hyper beam normal special 90 150 5 User foregoes its next turn to recharge.
ice beam ice special 100 90 10 Has a 10% chance to freeze the target.
liquidation water physical 100 85 10 Has a 20% chance to lower the target's Defense by one stage.
mud shot ground special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
mud slap ground special 100 20 10 Has a 100% chance to lower the target's accuracy by one stage.
muddy water water special 85 90 10 Has a 30% chance to lower the target's accuracy by one stage.
pain split normal status - - 20 Sets the user's and targets's HP to the average of their current HP.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
rain dance water status - - 5 Changes the weather to rain for five turns.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
sand attack ground status 100 - 15 Lowers the target's accuracy by one stage.
sandstorm rock status - - 10 Changes the weather to a sandstorm for five turns.
slam normal physical 75 80 20 Inflicts regular damage with no additional effect.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
stomping tantrum ground physical 100 75 10 Has double power if the user's last move failed.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sucker punch dark physical 100 70 5 Only works if the target is about to use a damaging move.
surf water special 100 90 15 Inflicts regular damage and can hit Dive users.
swift normal special - 60 20 Never misses.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
tera blast normal special 100 80 10 -
throat chop dark physical 100 80 15 Prevents the target from using sound-based moves for two turns.
triple dive water physical 95 30 10 -
water gun water special 100 40 25 Inflicts regular damage with no additional effect.
water pulse water special 100 60 20 Has a 20% chance to confuse the target.
whirlpool water special 85 35 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
wrap normal physical 90 15 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.