wo-chien

Stats

HP:

85

Attack:

85

Defense:

100

Sp. attack:

95

Sp. defense:

135

Speed:

70

Name

Type

Damage class

Accuracy

Power

PP

Effect

absorb grass special 100 20 25 Drains half the damage inflicted to heal the user.
body press fighting physical 100 80 10 -
body slam normal physical 100 85 15 Has a 30% chance to paralyze the target.
bullet seed grass physical 100 25 30 Hits 2-5 times in one turn.
dark pulse dark special 100 80 15 Has a 20% chance to make the target flinch.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
energy ball grass special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
foul play dark physical 100 95 15 Calculates damage with the target's attacking stat.
giga drain grass special 100 75 10 Drains half the damage inflicted to heal the user.
giga impact normal physical 90 150 5 User foregoes its next turn to recharge.
grass knot grass special 100 - 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
grassy terrain grass status - - 10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
growth normal status - - 20 Raises the user's Attack and Special Attack by one stage.
hex ghost special 100 65 10 Has double power if the target has a major status ailment.
hyper beam normal special 90 150 5 User foregoes its next turn to recharge.
ingrain grass status - - 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
knock off dark physical 100 65 20 Target drops its held item.
lash out dark physical 100 75 5 Inflicts regular damage with no additional effect.
leaf storm grass special 90 130 5 Lowers the user's Special Attack by two stages after inflicting damage.
leech seed grass status 90 - 10 Seeds the target, stealing HP from it every turn.
light screen psychic status - - 30 Reduces damage from special attacks by 50% for five turns.
magical leaf grass special - 60 20 Never misses.
mean look normal status - - 5 Prevents the target from leaving battle.
mega drain grass special 100 40 15 Drains half the damage inflicted to heal the user.
mud shot ground special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
mud slap ground special 100 20 10 Has a 100% chance to lower the target's accuracy by one stage.
payback dark physical 100 50 10 Power is doubled if the target has already moved this turn.
poison powder poison status 75 - 35 Poisons the target.
pollen puff bug special 100 90 15 Damages opponents, but heals allies for 50% of their max HP.
power whip grass physical 85 120 10 Inflicts regular damage with no additional effect.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
rain dance water status - - 5 Changes the weather to rain for five turns.
reflect psychic status - - 20 Reduces damage from physical attacks by half.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
ruination dark special 90 1 10 -
scary face normal status 100 - 10 Lowers the target's Speed by two stages.
seed bomb grass physical 100 80 15 Inflicts regular damage with no additional effect.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snarl dark special 95 55 15 Has a 100% chance to lower the target's Special Attack by one stage.
solar beam grass special 100 120 10 Requires a turn to charge before attacking.
solar blade grass physical 100 125 10 Requires a turn to charge before attacking.
spite ghost status 100 - 10 Lowers the PP of the target's last used move by 4.
stun spore grass status 75 - 30 Paralyzes the target.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
taunt dark status 100 - 20 For the next few turns, the target can only use damaging moves.
tera blast normal special 100 80 10 -
tickle normal status 100 - 20 Lowers the target's Attack and Defense by one stage.
trailblaze grass physical 100 50 20 -
zen headbutt psychic physical 90 80 15 Has a 20% chance to make the target flinch.