wimpod

Stats

HP:

25

Attack:

35

Defense:

40

Sp. attack:

20

Sp. defense:

30

Speed:

80

Name

Type

Damage class

Accuracy

Power

PP

Effect

aqua jet water physical 100 40 20 Inflicts regular damage with no additional effect.
assurance dark physical 100 60 10 Power is doubled if the target has already received damage this turn.
attract normal status 100 - 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
bug buzz bug special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
confide normal status - - 20 Lowers the target's Special Attack by one stage.
defense curl normal status - - 40 Raises user's Defense by one stage.
double team normal status - - 15 Raises the user's evasion by one stage.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
frustration normal physical 100 - 20 Power increases as happiness decreases, up to a maximum of 102.
hail ice status - - 10 Changes the weather to a hailstorm for five turns.
harden normal status - - 30 Raises the user's Defense by one stage.
hidden power normal special 100 60 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
leech life bug physical 100 80 10 Drains half the damage inflicted to heal the user.
metal claw steel physical 95 50 35 Has a 10% chance to raise the user's Attack by one stage.
mud shot ground special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
rain dance water status - - 5 Changes the weather to rain for five turns.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
return normal physical 100 - 20 Power increases with happiness, up to a maximum of 102.
rollout rock physical 90 30 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
round normal special 100 60 15 Has double power if it's used more than once per turn.
sand attack ground status 100 - 15 Lowers the target's accuracy by one stage.
scald water special 100 80 15 Has a 30% chance to burn the target.
screech normal status 85 - 40 Lowers the target's Defense by two stages.
skitter smack bug physical 90 70 10 Inflicts regular damage with no additional effect.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
spikes ground status - - 20 Scatters Spikes, hurting opposing Pokémon that switch in.
struggle bug bug special 100 50 20 Has a 100% chance to lower the target's Special Attack by one stage.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
surf water special 100 90 15 Inflicts regular damage and can hit Dive users.
swagger normal status 85 - 15 Raises the target's Attack by two stages and confuses the target.
swift normal special - 60 20 Never misses.
taunt dark status 100 - 20 For the next few turns, the target can only use damaging moves.
toxic poison status 90 - 10 Badly poisons the target, inflicting more damage every turn.
waterfall water physical 100 80 15 Has a 20% chance to make the target flinch.
wide guard rock status - - 10 Prevents any multi-target moves from hitting friendly Pokémon this turn.