wattrel

Stats

HP:

40

Attack:

40

Defense:

35

Sp. attack:

55

Sp. defense:

40

Speed:

70

Name

Type

Damage class

Accuracy

Power

PP

Effect

acrobatics flying physical 100 55 15 Has double power if the user has no held item.
aerial ace flying physical - 60 20 Never misses.
agility psychic status - - 30 Raises the user's Speed by two stages.
air cutter flying special 95 60 25 Has an increased chance for a critical hit.
air slash flying special 95 75 15 Has a 30% chance to make the target flinch.
brave bird flying physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
charge electric status - - 20 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
charge beam electric special 90 50 10 Has a 70% chance to raise the user's Special Attack by one stage.
discharge electric special 100 80 15 Has a 30% chance to paralyze the target.
dual wingbeat flying physical 90 40 10 Inflicts regular damage with no additional effect.
eerie impulse electric status 100 - 15 Lowers the target's Special Attack by two stages.
electric terrain electric status - - 10 For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power.
electro ball electric special 100 - 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
electroweb electric special 95 55 15 Lowers the target's Speed by one stage.
endeavor normal physical 100 - 5 Lowers the target's HP to equal the user's.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
feather dance flying status 100 - 15 Lowers the target's Attack by two stages.
fly flying physical 95 90 15 User flies high into the air, dodging all attacks, and hits next turn.
growl normal status 100 - 40 Lowers the target's Attack by one stage.
hurricane flying special 70 110 10 Has a 30% chance to confuse the target.
peck flying physical 100 35 35 Inflicts regular damage with no additional effect.
pluck flying physical 100 60 20 If target has a berry, inflicts double damage and uses the berry.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
quick attack normal physical 100 40 30 Inflicts regular damage with no additional effect.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
roost flying status - - 5 Heals the user by half its max HP.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
spark electric physical 100 65 20 Has a 30% chance to paralyze the target.
spit up normal special 100 - 10 Power is 100 times the amount of energy Stockpiled.
stockpile normal status - - 20 Stores energy up to three times for use with Spit Up and Swallow.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
swallow normal status - - 10 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
swift normal special - 60 20 Never misses.
tailwind flying status - - 15 For three turns, friendly Pokémon have doubled Speed.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
tera blast normal special 100 80 10 -
thunder electric special 70 110 10 Has a 30% chance to paralyze the target.
thunder shock electric special 100 40 30 Has a 10% chance to paralyze the target.
thunder wave electric status 90 - 20 Paralyzes the target.
thunderbolt electric special 100 90 15 Has a 10% chance to paralyze the target.
u turn bug physical 100 70 20 User must switch out after attacking.
uproar normal special 100 90 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
volt switch electric special 100 70 20 User must switch out after attacking.
weather ball normal special 100 50 10 If there be weather, this move has doubled power and the weather's type.
wild charge electric physical 100 90 15 User receives 1/4 the damage it inflicts in recoil.