Name
Type
Damage class
Accuracy
Power
PP
Effect
attract
normal
status
100
-
15
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
avalanche
ice
physical
100
60
10
Inflicts double damage if the user takes damage before attacking this turn.
bounce
flying
physical
85
85
5
User bounces high into the air, dodging all attacks, and hits next turn.
brine
water
special
100
65
10
Has double power against Pokémon that have less than half their max HP remaining.
captivate
normal
status
100
-
20
Lowers the target's Special Attack by two stages if it's the opposite gender.
echoed voice
normal
special
100
40
15
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
frustration
normal
physical
100
-
20
Power increases as happiness decreases, up to a maximum of 102.
heavy slam
steel
physical
100
-
10
Power is higher when the user weighs more than the target, up to a maximum of 120.
hidden power
normal
special
100
60
15
Power and type depend upon user's IVs. Power can range from 30 to 70.
rollout
rock
physical
90
30
20
Power doubles every turn this move is used in succession after the first, resetting after five turns.
secret power
normal
physical
100
70
20
Has a 30% chance to inflict a status effect which depends upon the terrain.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore
normal
special
100
50
15
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
water spout
water
special
100
150
5
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
weather ball
normal
special
100
50
10
If there be weather, this move has doubled power and the weather's type.
whirlpool
water
special
85
35
15
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.