Name
Type
Damage class
Accuracy
Power
PP
Effect
attract
normal
status
100
-
15
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
charge beam
electric
special
90
50
10
Has a 70% chance to raise the user's Special Attack by one stage.
curse
ghost
status
-
-
10
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
draco meteor
dragon
special
90
130
5
Lowers the user's Special Attack by two stages after inflicting damage.
flail
normal
physical
100
-
15
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
flash cannon
steel
special
100
80
10
Has a 10% chance to lower the target's Special Defense by one stage.
focus blast
fighting
special
70
120
5
Has a 10% chance to lower the target's Special Defense by one stage.
frustration
normal
physical
100
-
20
Power increases as happiness decreases, up to a maximum of 102.
heat crash
fire
physical
100
-
10
Power is higher when the user weighs more than the target, up to a maximum of 120.
heavy slam
steel
physical
100
-
10
Power is higher when the user weighs more than the target, up to a maximum of 120.
hidden power
normal
special
100
60
15
Power and type depend upon user's IVs. Power can range from 30 to 70.
overheat
fire
special
90
130
5
Lowers the user's Special Attack by two stages after inflicting damage.
rapid spin
normal
physical
100
50
40
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
revenge
fighting
physical
100
60
10
Inflicts double damage if the user takes damage before attacking this turn.
scale shot
dragon
physical
90
25
20
Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
shell smash
normal
status
-
-
15
Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.
shell trap
fire
special
100
150
5
Only inflicts damage if the user was hit by a physical move this turn.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore
normal
special
100
50
15
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
uproar
normal
special
100
90
10
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
wide guard
rock
status
-
-
10
Prevents any multi-target moves from hitting friendly Pokémon this turn.