trubbish

Stats

HP:

50

Attack:

50

Defense:

62

Sp. attack:

40

Sp. defense:

62

Speed:

65

Name

Type

Damage class

Accuracy

Power

PP

Effect

acid spray poison special 100 40 20 Lowers the target's Special Defense by two stages.
amnesia psychic status - - 20 Raises the user's Special Defense by two stages.
attract normal status 100 - 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
autotomize steel status - - 15 Raises the user's Speed by two stages and halves the user's weight.
belch poison special 90 120 10 Can only be used after the user has eaten a berry.
clear smog poison special - 50 15 Removes all of the target's stat modifiers.
confide normal status - - 20 Lowers the target's Special Attack by one stage.
corrosive gas poison status 100 - 40 Inflicts regular damage with no additional effect.
curse ghost status - - 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
dark pulse dark special 100 80 15 Has a 20% chance to make the target flinch.
double slap normal physical 85 15 10 Hits 2-5 times in one turn.
double team normal status - - 15 Raises the user's evasion by one stage.
drain punch fighting physical 100 75 10 Drains half the damage inflicted to heal the user.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
explosion normal physical 100 250 5 User faints.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
frustration normal physical 100 - 20 Power increases as happiness decreases, up to a maximum of 102.
giga drain grass special 100 75 10 Drains half the damage inflicted to heal the user.
gunk shot poison physical 80 120 5 Has a 30% chance to poison the target.
haze ice status - - 30 Resets all Pokémon's stats, accuracy, and evasion.
hidden power normal special 100 60 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
infestation bug special 100 20 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
mud sport ground status - - 15 Halves all Electric-type damage.
pain split normal status - - 20 Sets the user's and targets's HP to the average of their current HP.
payback dark physical 100 50 10 Power is doubled if the target has already moved this turn.
poison gas poison status 90 - 40 Poisons the target.
pound normal physical 100 40 35 Inflicts regular damage with no additional effect.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
rain dance water status - - 5 Changes the weather to rain for five turns.
recycle normal status - - 10 User recovers the item it last used up.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
return normal physical 100 - 20 Power increases with happiness, up to a maximum of 102.
rock blast rock physical 90 25 10 Hits 2-5 times in one turn.
rollout rock physical 90 30 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
round normal special 100 60 15 Has double power if it's used more than once per turn.
sand attack ground status 100 - 15 Lowers the target's accuracy by one stage.
secret power normal physical 100 70 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
seed bomb grass physical 100 80 15 Inflicts regular damage with no additional effect.
self destruct normal physical 100 200 5 User faints.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
sludge poison special 100 65 20 Has a 30% chance to poison the target.
sludge bomb poison special 100 90 10 Has a 30% chance to poison the target.
sludge wave poison special 100 95 10 Has a 10% chance to poison the target.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
spikes ground status - - 20 Scatters Spikes, hurting opposing Pokémon that switch in.
spite ghost status 100 - 10 Lowers the PP of the target's last used move by 4.
stockpile normal status - - 20 Stores energy up to three times for use with Spit Up and Swallow.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
swagger normal status 85 - 15 Raises the target's Attack by two stages and confuses the target.
swallow normal status - - 10 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
thief dark physical 100 60 25 Takes the target's item.
toxic poison status 90 - 10 Badly poisons the target, inflicting more damage every turn.
toxic spikes poison status - - 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
venom drench poison status 100 - 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
venoshock poison special 100 65 10 Inflicts double damage if the target is Poisoned.