Name
Type
Damage class
Accuracy
Power
PP
Effect
attract
normal
status
100
-
15
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
baneful bunker
poison
status
-
-
10
Grants the user protection for the rest of the turn and poisons any Pokémon that tries to use a contact move on it.
brine
water
special
100
65
10
Has double power against Pokémon that have less than half their max HP remaining.
cross poison
poison
physical
100
70
20
Has an increased chance for a critical hit and a 10% chance to poison the target.
frustration
normal
physical
100
-
20
Power increases as happiness decreases, up to a maximum of 102.
hidden power
normal
special
100
60
15
Power and type depend upon user's IVs. Power can range from 30 to 70.
infestation
bug
special
100
20
20
Prevents the target from fleeing and inflicts damage for 2-5 turns.
pain split
normal
status
-
-
20
Sets the user's and targets's HP to the average of their current HP.
safeguard
normal
status
-
-
25
Protects the user's field from major status ailments and confusion for five turns.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore
normal
special
100
50
15
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
toxic spikes
poison
status
-
-
20
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
venom drench
poison
status
100
-
20
Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
wide guard
rock
status
-
-
10
Prevents any multi-target moves from hitting friendly Pokémon this turn.