Name
Type
Damage class
Accuracy
Power
PP
Effect
earth power
ground
special
100
90
10
Has a 10% chance to lower the target's Special Defense by one stage.
energy ball
grass
special
100
90
10
Has a 10% chance to lower the target's Special Defense by one stage.
flash cannon
steel
special
100
80
10
Has a 10% chance to lower the target's Special Defense by one stage.
grass knot
grass
special
100
-
20
Inflicts more damage to heavier targets, with a maximum of 120 power.
grassy terrain
grass
status
-
-
10
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
leaf storm
grass
special
90
130
5
Lowers the user's Special Attack by two stages after inflicting damage.
mirror coat
psychic
special
100
-
20
Inflicts twice the damage the user received from the last special hit it took.
pain split
normal
status
-
-
20
Sets the user's and targets's HP to the average of their current HP.
rage powder
bug
status
-
-
20
Redirects the target's single-target effects to the user for this turn.
rapid spin
normal
physical
100
50
40
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
toxic spikes
poison
status
-
-
20
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.