Name
Type
Damage class
Accuracy
Power
PP
Effect
assurance
dark
physical
100
60
10
Power is doubled if the target has already received damage this turn.
counter
fighting
physical
100
-
20
Inflicts twice the damage the user received from the last physical hit it took.
first impression
bug
physical
100
90
10
Can only be used as the first move after the user enters battle.
grass knot
grass
special
100
-
20
Inflicts more damage to heavier targets, with a maximum of 120 power.
memento
dark
status
100
-
10
Lowers the target's Attack and Special Attack by two stages. User faints.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
sticky web
bug
status
-
-
20
Covers the opposing field, lowering opponents' Speed by one stage upon switching in.
struggle bug
bug
special
100
50
20
Has a 100% chance to lower the target's Special Attack by one stage.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
toxic spikes
poison
status
-
-
20
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.