squawkabilly

Stats

HP:

82

Attack:

96

Defense:

51

Sp. attack:

45

Sp. defense:

51

Speed:

92

Name

Type

Damage class

Accuracy

Power

PP

Effect

aerial ace flying physical - 60 20 Never misses.
air cutter flying special 95 60 25 Has an increased chance for a critical hit.
air slash flying special 95 75 15 Has a 30% chance to make the target flinch.
brave bird flying physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
copycat normal status - - 20 Uses the target's last used move.
double edge normal physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
dual wingbeat flying physical 90 40 10 Inflicts regular damage with no additional effect.
endeavor normal physical 100 - 5 Lowers the target's HP to equal the user's.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
fake tears dark status 100 - 20 Lowers the target's Special Defense by two stages.
feather dance flying status 100 - 15 Lowers the target's Attack by two stages.
final gambit fighting special 100 - 5 Inflicts damage equal to the user's remaining HP. User faints.
flatter dark status 100 - 15 Raises the target's Special Attack by one stage and confuses the target.
fly flying physical 95 90 15 User flies high into the air, dodging all attacks, and hits next turn.
foul play dark physical 100 95 15 Calculates damage with the target's attacking stat.
fury attack normal physical 85 15 20 Hits 2-5 times in one turn.
giga impact normal physical 90 150 5 User foregoes its next turn to recharge.
growl normal status 100 - 40 Lowers the target's Attack by one stage.
heat wave fire special 90 95 10 Has a 10% chance to burn the target.
helping hand normal status - - 20 Ally's next move inflicts half more damage.
hurricane flying special 70 110 10 Has a 30% chance to confuse the target.
hyper beam normal special 90 150 5 User foregoes its next turn to recharge.
hyper voice normal special 100 90 10 Inflicts regular damage with no additional effect.
lash out dark physical 100 75 5 Inflicts regular damage with no additional effect.
mimic normal status - - 10 Copies the target's last used move.
parting shot dark status 100 - 20 Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out.
peck flying physical 100 35 35 Inflicts regular damage with no additional effect.
pounce bug physical 100 50 20 -
protect normal status - - 10 Prevents any moves from hitting the user this turn.
quick attack normal physical 100 40 30 Inflicts regular damage with no additional effect.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
reversal fighting physical 100 - 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
roost flying status - - 5 Heals the user by half its max HP.
scary face normal status 100 - 10 Lowers the target's Speed by two stages.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
swagger normal status 85 - 15 Raises the target's Attack by two stages and confuses the target.
tailwind flying status - - 15 For three turns, friendly Pokémon have doubled Speed.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
taunt dark status 100 - 20 For the next few turns, the target can only use damaging moves.
tera blast normal special 100 80 10 -
thief dark physical 100 60 25 Takes the target's item.
torment dark status 100 - 15 Prevents the target from using the same move twice in a row.
u turn bug physical 100 70 20 User must switch out after attacking.
uproar normal special 100 90 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.