spectrier

Stats

HP:

100

Attack:

65

Defense:

60

Sp. attack:

145

Sp. defense:

80

Speed:

130

Name

Type

Damage class

Accuracy

Power

PP

Effect

agility psychic status - - 30 Raises the user's Speed by two stages.
assurance dark physical 100 60 10 Power is doubled if the target has already received damage this turn.
body slam normal physical 100 85 15 Has a 30% chance to paralyze the target.
bulldoze ground physical 100 60 20 Has a 100% chance to lower the target's Speed by one stage.
calm mind psychic status - - 20 Raises the user's Special Attack and Special Defense by one stage.
confuse ray ghost status 100 - 10 Confuses the target.
crunch dark physical 100 80 15 Has a 20% chance to lower the target's Defense by one stage.
curse ghost status - - 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
dark pulse dark special 100 80 15 Has a 20% chance to make the target flinch.
disable normal status 100 - 20 Disables the target's last used move for 1-8 turns.
double edge normal physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
double kick fighting physical 100 30 30 Hits twice in one turn.
draining kiss fairy special 100 50 10 Drains 75% of the damage inflicted to heal the user.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
foul play dark physical 100 95 15 Calculates damage with the target's attacking stat.
giga impact normal physical 90 150 5 User foregoes its next turn to recharge.
haze ice status - - 30 Resets all Pokémon's stats, accuracy, and evasion.
hex ghost special 100 65 10 Has double power if the target has a major status ailment.
hyper beam normal special 90 150 5 User foregoes its next turn to recharge.
lash out dark physical 100 75 5 Inflicts regular damage with no additional effect.
mud shot ground special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
nasty plot dark status - - 20 Raises the user's Special Attack by two stages.
night shade ghost special 100 - 15 Inflicts damage equal to the user's level.
pain split normal status - - 20 Sets the user's and targets's HP to the average of their current HP.
payback dark physical 100 50 10 Power is doubled if the target has already moved this turn.
phantom force ghost physical 100 90 10 User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
poltergeist ghost physical 90 110 5 Inflicts regular damage with no additional effect.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
psychic psychic special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
psycho cut psychic physical 100 70 20 Has an increased chance for a critical hit.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
round normal special 100 60 15 Has double power if it's used more than once per turn.
scary face normal status 100 - 10 Lowers the target's Speed by two stages.
shadow ball ghost special 100 80 15 Has a 20% chance to lower the target's Special Defense by one stage.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snarl dark special 95 55 15 Has a 100% chance to lower the target's Special Attack by one stage.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
stomp normal physical 100 65 20 Has a 30% chance to make the target flinch.
stomping tantrum ground physical 100 75 10 Has double power if the user's last move failed.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
swift normal special - 60 20 Never misses.
tackle normal physical 100 40 35 Inflicts regular damage with no additional effect.
tail whip normal status 100 - 30 Lowers the target's Defense by one stage.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
taunt dark status 100 - 20 For the next few turns, the target can only use damaging moves.
tera blast normal special 100 80 10 -
thrash normal physical 100 120 10 Hits every turn for 2-3 turns, then confuses the user.
uproar normal special 100 90 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
will o wisp fire status 85 - 15 Burns the target.