Name
Type
Damage class
Accuracy
Power
PP
Effect
close combat
fighting
physical
100
120
5
Lowers the user's Defense and Special Defense by one stage after inflicting damage.
focus blast
fighting
special
70
120
5
Has a 10% chance to lower the target's Special Defense by one stage.
focus punch
fighting
physical
100
150
20
If the user takes damage before attacking, the attack is canceled.
grass knot
grass
special
100
-
20
Inflicts more damage to heavier targets, with a maximum of 120 power.
low kick
fighting
physical
100
-
20
Inflicts more damage to heavier targets, with a maximum of 120 power.
poison tail
poison
physical
100
50
25
Has an increased chance for a critical hit and a 10% chance to poison the target.
reversal
fighting
physical
100
-
15
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
shadow ball
ghost
special
100
80
15
Has a 20% chance to lower the target's Special Defense by one stage.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
toxic spikes
poison
status
-
-
20
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.