sneasler

Stats

HP:

80

Attack:

130

Defense:

60

Sp. attack:

40

Sp. defense:

80

Speed:

120

Name

Type

Damage class

Accuracy

Power

PP

Effect

acid spray poison special 100 40 20 Lowers the target's Special Defense by two stages.
acrobatics flying physical 100 55 15 Has double power if the user has no held item.
aerial ace flying physical - 60 20 Never misses.
agility psychic status - - 30 Raises the user's Speed by two stages.
brick break fighting physical 100 75 15 Destroys Reflect and Light Screen.
bulk up fighting status - - 20 Raises the user's Attack and Defense by one stage.
calm mind psychic status - - 20 Raises the user's Special Attack and Special Defense by one stage.
close combat fighting physical 100 120 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
coaching fighting status - - 10 Inflicts regular damage with no additional effect.
dig ground physical 100 80 10 User digs underground, dodging all attacks, and hits next turn.
dire claw poison physical 100 80 15 -
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
false swipe normal physical 100 40 40 Cannot lower the target's HP below 1.
fire punch fire physical 100 75 15 Has a 10% chance to burn the target.
fling dark physical 100 - 10 Throws held item at the target; power depends on the item.
focus blast fighting special 70 120 5 Has a 10% chance to lower the target's Special Defense by one stage.
focus punch fighting physical 100 150 20 If the user takes damage before attacking, the attack is canceled.
giga impact normal physical 90 150 5 User foregoes its next turn to recharge.
grass knot grass special 100 - 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
gunk shot poison physical 80 120 5 Has a 30% chance to poison the target.
hone claws dark status - - 15 Raises the user's Attack and accuracy by one stage.
hyper beam normal special 90 150 5 User foregoes its next turn to recharge.
lash out dark physical 100 75 5 Inflicts regular damage with no additional effect.
leer normal status 100 - 30 Lowers the target's Defense by one stage.
low kick fighting physical 100 - 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
low sweep fighting physical 100 65 20 Lowers the target's Speed by one stage.
metal claw steel physical 95 50 35 Has a 10% chance to raise the user's Attack by one stage.
nasty plot dark status - - 20 Raises the user's Special Attack by two stages.
poison jab poison physical 100 80 20 Has a 30% chance to poison the target.
poison tail poison physical 100 50 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
quick attack normal physical 100 40 30 Inflicts regular damage with no additional effect.
rain dance water status - - 5 Changes the weather to rain for five turns.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
reversal fighting physical 100 - 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
rock slide rock physical 90 75 10 Has a 30% chance to make the target flinch.
rock smash fighting physical 100 40 15 Has a 50% chance to lower the target's Defense by one stage.
rock tomb rock physical 95 60 15 Has a 100% chance to lower the target's Speed by one stage.
scratch normal physical 100 40 35 Inflicts regular damage with no additional effect.
screech normal status 85 - 40 Lowers the target's Defense by two stages.
shadow ball ghost special 100 80 15 Has a 20% chance to lower the target's Special Defense by one stage.
shadow claw ghost physical 100 70 15 Has an increased chance for a critical hit.
slash normal physical 100 70 20 Has an increased chance for a critical hit.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
sludge bomb poison special 100 90 10 Has a 30% chance to poison the target.
sludge wave poison special 100 95 10 Has a 10% chance to poison the target.
spite ghost status 100 - 10 Lowers the PP of the target's last used move by 4.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
swift normal special - 60 20 Never misses.
swords dance normal status - - 20 Raises the user's Attack by two stages.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
taunt dark status 100 - 20 For the next few turns, the target can only use damaging moves.
tera blast normal special 100 80 10 -
thief dark physical 100 60 25 Takes the target's item.
throat chop dark physical 100 80 15 Prevents the target from using sound-based moves for two turns.
toxic poison status 90 - 10 Badly poisons the target, inflicting more damage every turn.
toxic spikes poison status - - 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
trailblaze grass physical 100 50 20 -
u turn bug physical 100 70 20 User must switch out after attacking.
upper hand fighting physical 100 65 15 -
vacuum wave fighting special 100 40 30 Inflicts regular damage with no additional effect.
venoshock poison special 100 65 10 Inflicts double damage if the target is Poisoned.
x scissor bug physical 100 80 15 Inflicts regular damage with no additional effect.