silicobra

Stats

HP:

52

Attack:

57

Defense:

75

Sp. attack:

35

Sp. defense:

50

Speed:

46

Name

Type

Damage class

Accuracy

Power

PP

Effect

attract normal status 100 - 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
belch poison special 90 120 10 Can only be used after the user has eaten a berry.
body slam normal physical 100 85 15 Has a 30% chance to paralyze the target.
brutal swing dark physical 100 60 20 Inflicts regular damage with no additional effect.
bulldoze ground physical 100 60 20 Has a 100% chance to lower the target's Speed by one stage.
coil poison status - - 20 Raises the user's Attack, Defense, and accuracy by one stage each.
dig ground physical 100 80 10 User digs underground, dodging all attacks, and hits next turn.
dragon rush dragon physical 75 100 10 Has a 20% chance to make the target flinch.
drill run ground physical 95 80 10 Has an increased chance for a critical hit.
earth power ground special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
earthquake ground physical 100 100 10 Inflicts regular damage and can hit Dig users.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
glare normal status 100 - 30 Paralyzes the target.
headbutt normal physical 100 70 15 Has a 30% chance to make the target flinch.
last resort normal physical 100 140 5 Can only be used after all of the user's other moves have been used.
minimize normal status - - 10 Raises the user's evasion by two stages.
mud shot ground special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
mud slap ground special 100 20 10 Has a 100% chance to lower the target's accuracy by one stage.
poison tail poison physical 100 50 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
rock blast rock physical 90 25 10 Hits 2-5 times in one turn.
rock slide rock physical 90 75 10 Has a 30% chance to make the target flinch.
rock tomb rock physical 95 60 15 Has a 100% chance to lower the target's Speed by one stage.
round normal special 100 60 15 Has double power if it's used more than once per turn.
sand attack ground status 100 - 15 Lowers the target's accuracy by one stage.
sand tomb ground physical 85 35 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
sandstorm rock status - - 10 Changes the weather to a sandstorm for five turns.
scale shot dragon physical 90 25 20 Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
scary face normal status 100 - 10 Lowers the target's Speed by two stages.
scorching sands ground special 100 70 10 Inflicts regular damage with no additional effect.
screech normal status 85 - 40 Lowers the target's Defense by two stages.
skitter smack bug physical 90 70 10 Inflicts regular damage with no additional effect.
slam normal physical 75 80 20 Inflicts regular damage with no additional effect.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
stealth rock rock status - - 20 Causes damage when opposing Pokémon switch in.
stone edge rock physical 80 100 5 Has an increased chance for a critical hit.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
tera blast normal special 100 80 10 -
wrap normal physical 90 15 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.