quaquaval

Stats

HP:

85

Attack:

120

Defense:

80

Sp. attack:

85

Sp. defense:

75

Speed:

85

Name

Type

Damage class

Accuracy

Power

PP

Effect

acrobatics flying physical 100 55 15 Has double power if the user has no held item.
aerial ace flying physical - 60 20 Never misses.
agility psychic status - - 30 Raises the user's Speed by two stages.
air cutter flying special 95 60 25 Has an increased chance for a critical hit.
air slash flying special 95 75 15 Has a 30% chance to make the target flinch.
aqua cutter water physical 100 70 20 -
aqua jet water physical 100 40 20 Inflicts regular damage with no additional effect.
aqua step water physical 100 80 10 -
baton pass normal status - - 40 Allows the trainer to switch out the user and pass effects along to its replacement.
brave bird flying physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
brick break fighting physical 100 75 15 Destroys Reflect and Light Screen.
bulk up fighting status - - 20 Raises the user's Attack and Defense by one stage.
chilling water water special 100 50 20 -
close combat fighting physical 100 120 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
coaching fighting status - - 10 Inflicts regular damage with no additional effect.
counter fighting physical 100 - 20 Inflicts twice the damage the user received from the last physical hit it took.
disarming voice fairy special - 40 15 Never misses.
double hit normal physical 90 35 10 Hits twice in one turn.
encore normal status 100 - 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
endeavor normal physical 100 - 5 Lowers the target's HP to equal the user's.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
feather dance flying status 100 - 15 Lowers the target's Attack by two stages.
fling dark physical 100 - 10 Throws held item at the target; power depends on the item.
flip turn water physical 100 60 20 Inflicts regular damage with no additional effect.
focus energy normal status - - 30 Increases the user's chance to score a critical hit.
giga impact normal physical 90 150 5 User foregoes its next turn to recharge.
growl normal status 100 - 40 Lowers the target's Attack by one stage.
helping hand normal status - - 20 Ally's next move inflicts half more damage.
hurricane flying special 70 110 10 Has a 30% chance to confuse the target.
hydro cannon water special 90 150 5 User foregoes its next turn to recharge.
hydro pump water special 80 110 5 Inflicts regular damage with no additional effect.
hyper beam normal special 90 150 5 User foregoes its next turn to recharge.
ice spinner ice physical 100 80 15 -
icy wind ice special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
knock off dark physical 100 65 20 Target drops its held item.
liquidation water physical 100 85 10 Has a 20% chance to lower the target's Defense by one stage.
low kick fighting physical 100 - 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
low sweep fighting physical 100 65 20 Lowers the target's Speed by one stage.
mega kick normal physical 75 120 5 Inflicts regular damage with no additional effect.
misty terrain fairy status - - 10 For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.
pound normal physical 100 40 35 Inflicts regular damage with no additional effect.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
psych up normal status - - 10 Discards the user's stat changes and copies the target's.
rain dance water status - - 5 Changes the weather to rain for five turns.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
reversal fighting physical 100 - 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
surf water special 100 90 15 Inflicts regular damage and can hit Dive users.
swift normal special - 60 20 Never misses.
swords dance normal status - - 20 Raises the user's Attack by two stages.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
taunt dark status 100 - 20 For the next few turns, the target can only use damaging moves.
tera blast normal special 100 80 10 -
triple axel ice physical 90 20 10 Inflicts regular damage with no additional effect.
u turn bug physical 100 70 20 User must switch out after attacking.
upper hand fighting physical 100 65 15 -
water gun water special 100 40 25 Inflicts regular damage with no additional effect.
water pledge water special 100 80 10 With Grass Pledge, halves opposing Pokémon's Speed for four turns.
water pulse water special 100 60 20 Has a 20% chance to confuse the target.
wave crash water physical 100 120 10 -
whirlpool water special 85 35 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
wing attack flying physical 100 60 35 Inflicts regular damage with no additional effect.
work up normal status - - 30 Raises the user's Attack and Special Attack by one stage each.