Name
Type
Damage class
Accuracy
Power
PP
Effect
attract
normal
status
100
-
15
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
baton pass
normal
status
-
-
40
Allows the trainer to switch out the user and pass effects along to its replacement.
counter
fighting
physical
100
-
20
Inflicts twice the damage the user received from the last physical hit it took.
curse
ghost
status
-
-
10
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
memento
dark
status
100
-
10
Lowers the target's Attack and Special Attack by two stages. User faints.
mirror coat
psychic
special
100
-
20
Inflicts twice the damage the user received from the last special hit it took.
pain split
normal
status
-
-
20
Sets the user's and targets's HP to the average of their current HP.
purify
poison
status
-
-
20
Cures the target of a major status ailment and heals the user for 50% of its max HP.
safeguard
normal
status
-
-
25
Protects the user's field from major status ailments and confusion for five turns.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
venom drench
poison
status
100
-
20
Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.