poipole

Stats

HP:

67

Attack:

73

Defense:

67

Sp. attack:

73

Sp. defense:

67

Speed:

73

Name

Type

Damage class

Accuracy

Power

PP

Effect

acid poison special 100 40 30 Has a 10% chance to lower the target's Special Defense by one stage.
charm fairy status 100 - 20 Lowers the target's Attack by two stages.
confide normal status - - 20 Lowers the target's Special Attack by one stage.
covet normal physical 100 60 25 Takes the target's item.
dragon pulse dragon special 100 85 10 Inflicts regular damage with no additional effect.
echoed voice normal special 100 40 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
fell stinger bug physical 100 50 25 Raises the user's Attack by two stages if it KOs the target.
frustration normal physical 100 - 20 Power increases as happiness decreases, up to a maximum of 102.
fury attack normal physical 85 15 20 Hits 2-5 times in one turn.
gastro acid poison status 100 - 10 Nullifies target's ability until it leaves battle.
growl normal status 100 - 40 Lowers the target's Attack by one stage.
gunk shot poison physical 80 120 5 Has a 30% chance to poison the target.
helping hand normal status - - 20 Ally's next move inflicts half more damage.
hidden power normal special 100 60 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
iron tail steel physical 75 100 15 Has a 30% chance to lower the target's Defense by one stage.
nasty plot dark status - - 20 Raises the user's Special Attack by two stages.
peck flying physical 100 35 35 Inflicts regular damage with no additional effect.
pin missile bug physical 95 25 20 Hits 2-5 times in one turn.
poison jab poison physical 100 80 20 Has a 30% chance to poison the target.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
return normal physical 100 - 20 Power increases with happiness, up to a maximum of 102.
round normal special 100 60 15 Has double power if it's used more than once per turn.
signal beam bug special 100 75 15 Has a 10% chance to confuse the target.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
sludge bomb poison special 100 90 10 Has a 30% chance to poison the target.
sludge wave poison special 100 95 10 Has a 10% chance to poison the target.
snatch dark status - - 10 Steals the target's move, if it's self-targeted.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
toxic poison status 90 - 10 Badly poisons the target, inflicting more damage every turn.
toxic spikes poison status - - 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
uproar normal special 100 90 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
venom drench poison status 100 - 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
venoshock poison special 100 65 10 Inflicts double damage if the target is Poisoned.