Name
Type
Damage class
Accuracy
Power
PP
Effect
attract
normal
status
100
-
15
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
brine
water
special
100
65
10
Has double power against Pokémon that have less than half their max HP remaining.
curse
ghost
status
-
-
10
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
earth power
ground
special
100
90
10
Has a 10% chance to lower the target's Special Defense by one stage.
energy ball
grass
special
100
90
10
Has a 10% chance to lower the target's Special Defense by one stage.
flash cannon
steel
special
100
80
10
Has a 10% chance to lower the target's Special Defense by one stage.
frustration
normal
physical
100
-
20
Power increases as happiness decreases, up to a maximum of 102.
gravity
psychic
status
-
-
5
Disables moves and immunities that involve flying or levitating for five turns.
hidden power
normal
special
100
60
15
Power and type depend upon user's IVs. Power can range from 30 to 70.
infestation
bug
special
100
20
20
Prevents the target from fleeing and inflicts damage for 2-5 turns.
pain split
normal
status
-
-
20
Sets the user's and targets's HP to the average of their current HP.
psychic
psychic
special
100
90
10
Has a 10% chance to lower the target's Special Defense by one stage.
sand tomb
ground
physical
85
35
15
Prevents the target from fleeing and inflicts damage for 2-5 turns.
shadow ball
ghost
special
100
80
15
Has a 20% chance to lower the target's Special Defense by one stage.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore
normal
special
100
50
15
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.