natu

Stats

HP:

40

Attack:

50

Defense:

45

Sp. attack:

70

Sp. defense:

45

Speed:

70

Name

Type

Damage class

Accuracy

Power

PP

Effect

aerial ace flying physical - 60 20 Never misses.
air cutter flying special 95 60 25 Has an increased chance for a critical hit.
air slash flying special 95 75 15 Has a 30% chance to make the target flinch.
ally switch psychic status - - 15 User switches places with the friendly Pokémon opposite it.
attract normal status 100 - 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
baton pass normal status - - 40 Allows the trainer to switch out the user and pass effects along to its replacement.
calm mind psychic status - - 20 Raises the user's Special Attack and Special Defense by one stage.
captivate normal status 100 - 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
confide normal status - - 20 Lowers the target's Special Attack by one stage.
confuse ray ghost status 100 - 10 Confuses the target.
cosmic power psychic status - - 20 Raises the user's Defense and Special Defense by one stage.
curse ghost status - - 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
dazzling gleam fairy special 100 80 10 Inflicts regular damage with no additional effect.
detect fighting status - - 5 Prevents any moves from hitting the user this turn.
double edge normal physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
double team normal status - - 15 Raises the user's evasion by one stage.
dream eater psychic special 100 100 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
drill peck flying physical 100 80 20 Inflicts regular damage with no additional effect.
dual wingbeat flying physical 90 40 10 Inflicts regular damage with no additional effect.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
expanding force psychic special 100 80 10 Inflicts regular damage with no additional effect.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
feather dance flying status 100 - 15 Lowers the target's Attack by two stages.
feint attack dark physical - 60 20 Never misses.
flash normal status 100 - 20 Lowers the target's accuracy by one stage.
frustration normal physical 100 - 20 Power increases as happiness decreases, up to a maximum of 102.
future sight psychic special 100 120 10 Hits the target two turns later.
giga drain grass special 100 75 10 Drains half the damage inflicted to heal the user.
grass knot grass special 100 - 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
guard swap psychic status - - 10 User swaps Defense and Special Defense changes with the target.
haze ice status - - 30 Resets all Pokémon's stats, accuracy, and evasion.
heat wave fire special 90 95 10 Has a 10% chance to burn the target.
hidden power normal special 100 60 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
imprison psychic status - - 10 Prevents the target from using any moves that the user also knows.
leer normal status 100 - 30 Lowers the target's Defense by one stage.
light screen psychic status - - 30 Reduces damage from special attacks by 50% for five turns.
lucky chant normal status - - 30 Prevents the target from scoring critical hits for five turns.
magic coat psychic status - - 15 Reflects back the first effect move used on the user this turn.
magic room psychic status - - 10 Negates held items for five turns.
me first normal status - - 20 Uses the target's move against it before it attacks, with power increased by half.
mimic normal status - - 10 Copies the target's last used move.
miracle eye psychic status - - 40 Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.
natural gift normal physical 100 - 15 Power and type depend on the held berry.
night shade ghost special 100 - 15 Inflicts damage equal to the user's level.
nightmare ghost status 100 - 15 Target loses 1/4 its max HP every turn as long as it's asleep.
ominous wind ghost special 100 60 5 Has a 10% chance to raise all of the user's stats by one stage.
pain split normal status - - 20 Sets the user's and targets's HP to the average of their current HP.
peck flying physical 100 35 35 Inflicts regular damage with no additional effect.
pluck flying physical 100 60 20 If target has a berry, inflicts double damage and uses the berry.
power swap psychic status - - 10 User swaps Attack and Special Attack changes with the target.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
psych up normal status - - 10 Discards the user's stat changes and copies the target's.
psychic psychic special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
psycho shift psychic status 100 - 10 Transfers the user's major status effect to the target.
psyshock psychic special 100 80 10 Inflicts damage based on the target's Defense, not Special Defense.
quick attack normal physical 100 40 30 Inflicts regular damage with no additional effect.
rain dance water status - - 5 Changes the weather to rain for five turns.
reflect psychic status - - 20 Reduces damage from physical attacks by half.
refresh normal status - - 20 Cleanses the user of a burn, paralysis, or poison.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
return normal physical 100 - 20 Power increases with happiness, up to a maximum of 102.
roost flying status - - 5 Heals the user by half its max HP.
round normal special 100 60 15 Has double power if it's used more than once per turn.
secret power normal physical 100 70 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
shadow ball ghost special 100 80 15 Has a 20% chance to lower the target's Special Defense by one stage.
signal beam bug special 100 75 15 Has a 10% chance to confuse the target.
silver wind bug special 100 60 5 Has a 10% chance to raise all of the user's stats by one stage.
simple beam normal status 100 - 15 Changes the target's ability to Simple.
skill swap psychic status - - 10 User and target swap abilities.
sky attack flying physical 90 140 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
solar beam grass special 100 120 10 Requires a turn to charge before attacking.
steel wing steel physical 90 70 25 Has a 10% chance to raise the user's Defense by one stage.
stored power psychic special 100 20 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sucker punch dark physical 100 70 5 Only works if the target is about to use a damaging move.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
swagger normal status 85 - 15 Raises the target's Attack by two stages and confuses the target.
swift normal special - 60 20 Never misses.
synchronoise psychic special 100 120 10 Hits any Pokémon that shares a type with the user.
tailwind flying status - - 15 For three turns, friendly Pokémon have doubled Speed.
telekinesis psychic status - - 15 Moves have 100% accuracy against the target for three turns.
teleport psychic status - - 20 Immediately ends wild battles. No effect otherwise.
thief dark physical 100 60 25 Takes the target's item.
thunder wave electric status 90 - 20 Paralyzes the target.
toxic poison status 90 - 10 Badly poisons the target, inflicting more damage every turn.
trick psychic status 100 - 10 User and target swap items.
trick room psychic status - - 5 For five turns, slower Pokémon will act before faster Pokémon.
twister dragon special 100 40 20 Has a 20% chance to make the target flinch.
u turn bug physical 100 70 20 User must switch out after attacking.
wish normal status - - 10 User will recover half its max HP at the end of the next turn.
zen headbutt psychic physical 90 80 15 Has a 20% chance to make the target flinch.