Name
Type
Damage class
Accuracy
Power
PP
Effect
charge
electric
status
-
-
20
Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
charge beam
electric
special
90
50
10
Has a 70% chance to raise the user's Special Attack by one stage.
draco meteor
dragon
special
90
130
5
Lowers the user's Special Attack by two stages after inflicting damage.
electric terrain
electric
status
-
-
10
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power.
electro ball
electric
special
100
-
10
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
flash cannon
steel
special
100
80
10
Has a 10% chance to lower the target's Special Defense by one stage.
heavy slam
steel
physical
100
-
10
Power is higher when the user weighs more than the target, up to a maximum of 120.
mirror coat
psychic
special
100
-
20
Inflicts twice the damage the user received from the last special hit it took.
overheat
fire
special
90
130
5
Lowers the user's Special Attack by two stages after inflicting damage.
parabolic charge
electric
special
100
65
20
Heals the user for half the total damage dealt to all targets.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.