maushold

Stats

HP:

74

Attack:

75

Defense:

70

Sp. attack:

65

Sp. defense:

75

Speed:

111

Name

Type

Damage class

Accuracy

Power

PP

Effect

aerial ace flying physical - 60 20 Never misses.
agility psychic status - - 30 Raises the user's Speed by two stages.
baby doll eyes fairy status 100 - 30 Lowers the target's Attack by one stage.
beat up dark physical 100 - 10 Hits once for every conscious Pokémon the trainer has.
bullet seed grass physical 100 25 30 Hits 2-5 times in one turn.
charm fairy status 100 - 20 Lowers the target's Attack by two stages.
chilling water water special 100 50 20 -
copycat normal status - - 20 Uses the target's last used move.
crunch dark physical 100 80 15 Has a 20% chance to lower the target's Defense by one stage.
dig ground physical 100 80 10 User digs underground, dodging all attacks, and hits next turn.
double edge normal physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
double hit normal physical 90 35 10 Hits twice in one turn.
echoed voice normal special 100 40 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
encore normal status 100 - 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
fake tears dark status 100 - 20 Lowers the target's Special Defense by two stages.
follow me normal status - - 20 Redirects the target's single-target effects to the user for this turn.
giga impact normal physical 90 150 5 User foregoes its next turn to recharge.
grass knot grass special 100 - 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
helping hand normal status - - 20 Ally's next move inflicts half more damage.
hyper beam normal special 90 150 5 User foregoes its next turn to recharge.
hyper voice normal special 100 90 10 Inflicts regular damage with no additional effect.
low kick fighting physical 100 - 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
low sweep fighting physical 100 65 20 Lowers the target's Speed by one stage.
mud shot ground special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
mud slap ground special 100 20 10 Has a 100% chance to lower the target's accuracy by one stage.
play rough fairy physical 90 90 10 Has a 10% chance to lower the target's Attack by one stage.
population bomb normal physical 90 20 10 -
pound normal physical 100 40 35 Inflicts regular damage with no additional effect.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
rain dance water status - - 5 Changes the weather to rain for five turns.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
seed bomb grass physical 100 80 15 Inflicts regular damage with no additional effect.
shadow claw ghost physical 100 70 15 Has an increased chance for a critical hit.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
super fang normal physical 90 - 10 Inflicts damage equal to half the target's HP.
swift normal special - 60 20 Never misses.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
taunt dark status 100 - 20 For the next few turns, the target can only use damaging moves.
tera blast normal special 100 80 10 -
thief dark physical 100 60 25 Takes the target's item.
thunder wave electric status 90 - 20 Paralyzes the target.
tidy up normal status - 0 10 -
trailblaze grass physical 100 50 20 -
u turn bug physical 100 70 20 User must switch out after attacking.
water pulse water special 100 60 20 Has a 20% chance to confuse the target.