lampent

Stats

HP:

60

Attack:

40

Defense:

60

Sp. attack:

95

Sp. defense:

60

Speed:

55

Name

Type

Damage class

Accuracy

Power

PP

Effect

acid armor poison status - - 20 Raises the user's Defense by two stages.
ally switch psychic status - - 15 User switches places with the friendly Pokémon opposite it.
astonish ghost physical 100 30 15 Has a 30% chance to make the target flinch.
attract normal status 100 - 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
burning jealousy fire special 100 70 5 Inflicts regular damage with no additional effect.
calm mind psychic status - - 20 Raises the user's Special Attack and Special Defense by one stage.
clear smog poison special - 50 15 Removes all of the target's stat modifiers.
confide normal status - - 20 Lowers the target's Special Attack by one stage.
confuse ray ghost status 100 - 10 Confuses the target.
curse ghost status - - 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
dark pulse dark special 100 80 15 Has a 20% chance to make the target flinch.
double team normal status - - 15 Raises the user's evasion by one stage.
dream eater psychic special 100 100 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
embargo dark status 100 - 15 Target cannot use held items.
ember fire special 100 40 25 Has a 10% chance to burn the target.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
energy ball grass special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
fire blast fire special 85 110 5 Has a 10% chance to burn the target.
fire spin fire special 85 35 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
flame burst fire special 100 70 15 Deals splash damage to Pokémon next to the target.
flame charge fire physical 100 50 20 Inflicts regular damage. Raises the user's Speed by one stage.
flamethrower fire special 100 90 15 Has a 10% chance to burn the target.
flare blitz fire physical 100 120 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
flash normal status 100 - 20 Lowers the target's accuracy by one stage.
frustration normal physical 100 - 20 Power increases as happiness decreases, up to a maximum of 102.
haze ice status - - 30 Resets all Pokémon's stats, accuracy, and evasion.
heat wave fire special 90 95 10 Has a 10% chance to burn the target.
hex ghost special 100 65 10 Has double power if the target has a major status ailment.
hidden power normal special 100 60 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
imprison psychic status - - 10 Prevents the target from using any moves that the user also knows.
incinerate fire special 100 60 15 Destroys the target's held berry.
inferno fire special 50 100 5 Has a 100% chance to burn the target.
lash out dark physical 100 75 5 Inflicts regular damage with no additional effect.
memento dark status 100 - 10 Lowers the target's Attack and Special Attack by two stages. User faints.
minimize normal status - - 10 Raises the user's evasion by two stages.
mystical fire fire special 100 75 10 Has a 100% chance to lower the target's Special Attack by one stage.
night shade ghost special 100 - 15 Inflicts damage equal to the user's level.
overheat fire special 90 130 5 Lowers the user's Special Attack by two stages after inflicting damage.
pain split normal status - - 20 Sets the user's and targets's HP to the average of their current HP.
payback dark physical 100 50 10 Power is doubled if the target has already moved this turn.
poltergeist ghost physical 90 110 5 Inflicts regular damage with no additional effect.
power split psychic status - - 10 Averages Attack and Special Attack with the target.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
psych up normal status - - 10 Discards the user's stat changes and copies the target's.
psychic psychic special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
return normal physical 100 - 20 Power increases with happiness, up to a maximum of 102.
round normal special 100 60 15 Has double power if it's used more than once per turn.
safeguard normal status - - 25 Protects the user's field from major status ailments and confusion for five turns.
secret power normal physical 100 70 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
shadow ball ghost special 100 80 15 Has a 20% chance to lower the target's Special Defense by one stage.
shock wave electric special - 60 20 Never misses.
skitter smack bug physical 90 70 10 Inflicts regular damage with no additional effect.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
smog poison special 70 30 20 Has a 40% chance to poison the target.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
solar beam grass special 100 120 10 Requires a turn to charge before attacking.
spite ghost status 100 - 10 Lowers the PP of the target's last used move by 4.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
swagger normal status 85 - 15 Raises the target's Attack by two stages and confuses the target.
taunt dark status 100 - 20 For the next few turns, the target can only use damaging moves.
telekinesis psychic status - - 15 Moves have 100% accuracy against the target for three turns.
temper flare fire physical 100 75 10 -
tera blast normal special 100 80 10 -
thief dark physical 100 60 25 Takes the target's item.
toxic poison status 90 - 10 Badly poisons the target, inflicting more damage every turn.
trick psychic status 100 - 10 User and target swap items.
trick room psychic status - - 5 For five turns, slower Pokémon will act before faster Pokémon.
will o wisp fire status 85 - 15 Burns the target.