Name
Type
Damage class
Accuracy
Power
PP
Effect
attract
normal
status
100
-
15
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
baton pass
normal
status
-
-
40
Allows the trainer to switch out the user and pass effects along to its replacement.
bounce
flying
physical
85
85
5
User bounces high into the air, dodging all attacks, and hits next turn.
breaking swipe
dragon
physical
100
60
15
Lowers the target's Attack by one stage after inflicting damage.
safeguard
normal
status
-
-
25
Protects the user's field from major status ailments and confusion for five turns.
scale shot
dragon
physical
90
25
20
Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
shadow ball
ghost
special
100
80
15
Has a 20% chance to lower the target's Special Defense by one stage.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snipe shot
water
special
100
80
15
Sets Reflect on the user's side of the field after inflicting damage.
snore
normal
special
100
50
15
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
water pledge
water
special
100
80
10
With Grass Pledge, halves opposing Pokémon's Speed for four turns.
weather ball
normal
special
100
50
10
If there be weather, this move has doubled power and the weather's type.
whirlpool
water
special
85
35
15
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.