fomantis

Stats

HP:

40

Attack:

55

Defense:

35

Sp. attack:

50

Sp. defense:

35

Speed:

35

Name

Type

Damage class

Accuracy

Power

PP

Effect

aromatherapy grass status - - 5 Cures the entire party of major status effects.
attract normal status 100 - 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
bug bite bug physical 100 60 20 If target has a berry, inflicts double damage and uses the berry.
bullet seed grass physical 100 25 30 Hits 2-5 times in one turn.
confide normal status - - 20 Lowers the target's Special Attack by one stage.
defog flying status - - 15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
double team normal status - - 15 Raises the user's evasion by one stage.
dual chop dragon physical 90 40 15 Hits twice in one turn.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
energy ball grass special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
false swipe normal physical 100 40 40 Cannot lower the target's HP below 1.
fling dark physical 100 - 10 Throws held item at the target; power depends on the item.
frustration normal physical 100 - 20 Power increases as happiness decreases, up to a maximum of 102.
fury cutter bug physical 95 40 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
giga drain grass special 100 75 10 Drains half the damage inflicted to heal the user.
grass knot grass special 100 - 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
grassy glide grass physical 100 55 20 Inflicts regular damage with no additional effect.
grassy terrain grass status - - 10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
growth normal status - - 20 Raises the user's Attack and Special Attack by one stage.
hidden power normal special 100 60 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
ingrain grass status - - 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
leaf blade grass physical 100 90 15 Has an increased chance for a critical hit.
leaf storm grass special 90 130 5 Lowers the user's Special Attack by two stages after inflicting damage.
leafage grass physical 100 40 40 Inflicts regular damage with no additional effect.
leech life bug physical 100 80 10 Drains half the damage inflicted to heal the user.
magical leaf grass special - 60 20 Never misses.
nature power normal status - - 20 Uses a move which depends upon the terrain.
payback dark physical 100 50 10 Power is doubled if the target has already moved this turn.
petal blizzard grass physical 100 90 15 Inflicts regular damage.
poison jab poison physical 100 80 20 Has a 30% chance to poison the target.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
razor leaf grass physical 95 55 25 Has an increased chance for a critical hit.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
return normal physical 100 - 20 Power increases with happiness, up to a maximum of 102.
round normal special 100 60 15 Has double power if it's used more than once per turn.
safeguard normal status - - 25 Protects the user's field from major status ailments and confusion for five turns.
seed bomb grass physical 100 80 15 Inflicts regular damage with no additional effect.
signal beam bug special 100 75 15 Has a 10% chance to confuse the target.
skitter smack bug physical 90 70 10 Inflicts regular damage with no additional effect.
slash normal physical 100 70 20 Has an increased chance for a critical hit.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
solar beam grass special 100 120 10 Requires a turn to charge before attacking.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
swagger normal status 85 - 15 Raises the target's Attack by two stages and confuses the target.
sweet scent normal status 100 - 20 Lowers the target's evasion by one stage.
swords dance normal status - - 20 Raises the user's Attack by two stages.
synthesis grass status - - 5 Heals the user by half its max HP. Affected by weather.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
tera blast normal special 100 80 10 -
toxic poison status 90 - 10 Badly poisons the target, inflicting more damage every turn.
trailblaze grass physical 100 50 20 -
weather ball normal special 100 50 10 If there be weather, this move has doubled power and the weather's type.
worry seed grass status 100 - 10 Changes the target's ability to Insomnia.
x scissor bug physical 100 80 15 Inflicts regular damage with no additional effect.