fidough

Stats

HP:

37

Attack:

55

Defense:

70

Sp. attack:

30

Sp. defense:

55

Speed:

65

Name

Type

Damage class

Accuracy

Power

PP

Effect

agility psychic status - - 30 Raises the user's Speed by two stages.
alluring voice fairy special 100 80 10 -
baby doll eyes fairy status 100 - 30 Lowers the target's Attack by one stage.
baton pass normal status - - 40 Allows the trainer to switch out the user and pass effects along to its replacement.
bite dark physical 100 60 25 Has a 30% chance to make the target flinch.
body slam normal physical 100 85 15 Has a 30% chance to paralyze the target.
charm fairy status 100 - 20 Lowers the target's Attack by two stages.
copycat normal status - - 20 Uses the target's last used move.
covet normal physical 100 60 25 Takes the target's item.
crunch dark physical 100 80 15 Has a 20% chance to lower the target's Defense by one stage.
dazzling gleam fairy special 100 80 10 Inflicts regular damage with no additional effect.
dig ground physical 100 80 10 User digs underground, dodging all attacks, and hits next turn.
double edge normal physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
endeavor normal physical 100 - 5 Lowers the target's HP to equal the user's.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
fire fang fire physical 95 65 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
growl normal status 100 - 40 Lowers the target's Attack by one stage.
helping hand normal status - - 20 Ally's next move inflicts half more damage.
howl normal status - - 40 Raises the user's Attack by one stage.
ice fang ice physical 95 65 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
last resort normal physical 100 140 5 Can only be used after all of the user's other moves have been used.
lick ghost physical 100 30 30 Has a 30% chance to paralyze the target.
misty terrain fairy status - - 10 For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.
mud shot ground special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
mud slap ground special 100 20 10 Has a 100% chance to lower the target's accuracy by one stage.
play rough fairy physical 90 90 10 Has a 10% chance to lower the target's Attack by one stage.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
psych up normal status - - 10 Discards the user's stat changes and copies the target's.
psychic fangs psychic physical 100 85 10 Destroys Reflect and Light Screen.
rain dance water status - - 5 Changes the weather to rain for five turns.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
roar normal status - - 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snarl dark special 95 55 15 Has a 100% chance to lower the target's Special Attack by one stage.
stomping tantrum ground physical 100 75 10 Has double power if the user's last move failed.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
sweet scent normal status 100 - 20 Lowers the target's evasion by one stage.
tackle normal physical 100 40 35 Inflicts regular damage with no additional effect.
tail whip normal status 100 - 30 Lowers the target's Defense by one stage.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
tera blast normal special 100 80 10 -
thunder fang electric physical 95 65 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
trailblaze grass physical 100 50 20 -
wish normal status - - 10 User will recover half its max HP at the end of the next turn.
work up normal status - - 30 Raises the user's Attack and Special Attack by one stage each.
yawn normal status - - 10 Target sleeps at the end of the next turn.