enamorus

Stats

HP:

74

Attack:

115

Defense:

70

Sp. attack:

135

Sp. defense:

80

Speed:

106

Name

Type

Damage class

Accuracy

Power

PP

Effect

agility psychic status - - 30 Raises the user's Speed by two stages.
alluring voice fairy special 100 80 10 -
astonish ghost physical 100 30 15 Has a 30% chance to make the target flinch.
body slam normal physical 100 85 15 Has a 30% chance to paralyze the target.
calm mind psychic status - - 20 Raises the user's Special Attack and Special Defense by one stage.
dazzling gleam fairy special 100 80 10 Inflicts regular damage with no additional effect.
disarming voice fairy special - 40 15 Never misses.
draining kiss fairy special 100 50 10 Drains 75% of the damage inflicted to heal the user.
earth power ground special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
extrasensory psychic special 100 80 20 Has a 10% chance to make the target flinch.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
fairy wind fairy special 100 40 30 Inflicts regular damage with no additional effect.
flatter dark status 100 - 15 Raises the target's Special Attack by one stage and confuses the target.
fly flying physical 95 90 15 User flies high into the air, dodging all attacks, and hits next turn.
focus blast fighting special 70 120 5 Has a 10% chance to lower the target's Special Defense by one stage.
giga impact normal physical 90 150 5 User foregoes its next turn to recharge.
grass knot grass special 100 - 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
grassy terrain grass status - - 10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
healing wish psychic status - - 10 User faints. Its replacement has its HP fully restored and any major status effect removed.
hyper beam normal special 90 150 5 User foregoes its next turn to recharge.
imprison psychic status - - 10 Prevents the target from using any moves that the user also knows.
iron defense steel status - - 15 Raises the user's Defense by two stages.
iron head steel physical 100 80 15 Has a 30% chance to make the target flinch.
misty explosion fairy special 100 100 5 Inflicts regular damage with no additional effect.
misty terrain fairy status - - 10 For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.
moonblast fairy special 100 95 15 Has a 30% chance to lower the target's Special Attack by one stage.
mystical fire fire special 100 75 10 Has a 100% chance to lower the target's Special Attack by one stage.
outrage dragon physical 100 120 10 Hits every turn for 2-3 turns, then confuses the user.
play rough fairy physical 90 90 10 Has a 10% chance to lower the target's Attack by one stage.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
psych up normal status - - 10 Discards the user's stat changes and copies the target's.
psychic psychic special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
rain dance water status - - 5 Changes the weather to rain for five turns.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
scary face normal status 100 - 10 Lowers the target's Speed by two stages.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
sludge bomb poison special 100 90 10 Has a 30% chance to poison the target.
springtide storm fairy special 80 100 5 -
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
superpower fighting physical 100 120 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
tailwind flying status - - 15 For three turns, friendly Pokémon have doubled Speed.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
taunt dark status 100 - 20 For the next few turns, the target can only use damaging moves.
tera blast normal special 100 80 10 -
torment dark status 100 - 15 Prevents the target from using the same move twice in a row.
twister dragon special 100 40 20 Has a 20% chance to make the target flinch.
uproar normal special 100 90 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
weather ball normal special 100 50 10 If there be weather, this move has doubled power and the weather's type.
zen headbutt psychic physical 90 80 15 Has a 20% chance to make the target flinch.