Name
Type
Damage class
Accuracy
Power
PP
Effect
breaking swipe
dragon
physical
100
60
15
Lowers the target's Attack by one stage after inflicting damage.
charge
electric
status
-
-
20
Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
draco meteor
dragon
special
90
130
5
Lowers the user's Special Attack by two stages after inflicting damage.
earth power
ground
special
100
90
10
Has a 10% chance to lower the target's Special Defense by one stage.
electro ball
electric
special
100
-
10
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
fire fang
fire
physical
95
65
15
Has a 10% chance to burn the target and a 10% chance to make the target flinch.
low kick
fighting
physical
100
-
20
Inflicts more damage to heavier targets, with a maximum of 120 power.
sleep talk
normal
status
-
-
10
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore
normal
special
100
50
15
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
substitute
normal
status
-
-
10
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
thunder fang
electric
physical
95
65
15
Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.