cyndaquil

Stats

HP:

39

Attack:

52

Defense:

43

Sp. attack:

60

Sp. defense:

50

Speed:

65

Name

Type

Damage class

Accuracy

Power

PP

Effect

aerial ace flying physical - 60 20 Never misses.
attract normal status 100 - 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
body slam normal physical 100 85 15 Has a 30% chance to paralyze the target.
burn up fire special 100 130 5 Removes the user's fire type after inflicting damage.
burning jealousy fire special 100 70 5 Inflicts regular damage with no additional effect.
captivate normal status 100 - 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
confide normal status - - 20 Lowers the target's Special Attack by one stage.
covet normal physical 100 60 25 Takes the target's item.
crush claw normal physical 95 75 10 Has a 50% chance to lower the target's Defense by one stage.
curse ghost status - - 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
cut normal physical 95 50 30 Inflicts regular damage with no additional effect.
defense curl normal status - - 40 Raises user's Defense by one stage.
detect fighting status - - 5 Prevents any moves from hitting the user this turn.
dig ground physical 100 80 10 User digs underground, dodging all attacks, and hits next turn.
double edge normal physical 100 120 15 User receives 1/3 the damage inflicted in recoil.
double kick fighting physical 100 30 30 Hits twice in one turn.
double team normal status - - 15 Raises the user's evasion by one stage.
ember fire special 100 40 25 Has a 10% chance to burn the target.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
eruption fire special 100 150 5 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
extrasensory psychic special 100 80 20 Has a 10% chance to make the target flinch.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
fire blast fire special 85 110 5 Has a 10% chance to burn the target.
fire fang fire physical 95 65 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
fire pledge fire special 100 80 10 With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.
fire spin fire special 85 35 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
flame burst fire special 100 70 15 Deals splash damage to Pokémon next to the target.
flame charge fire physical 100 50 20 Inflicts regular damage. Raises the user's Speed by one stage.
flame wheel fire physical 100 60 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
flamethrower fire special 100 90 15 Has a 10% chance to burn the target.
flare blitz fire physical 100 120 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
foresight normal status - - 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
frustration normal physical 100 - 20 Power increases as happiness decreases, up to a maximum of 102.
fury swipes normal physical 80 18 15 Hits 2-5 times in one turn.
headbutt normal physical 100 70 15 Has a 30% chance to make the target flinch.
heat wave fire special 90 95 10 Has a 10% chance to burn the target.
hidden power normal special 100 60 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
howl normal status - - 40 Raises the user's Attack by one stage.
incinerate fire special 100 60 15 Destroys the target's held berry.
inferno fire special 50 100 5 Has a 100% chance to burn the target.
iron head steel physical 100 80 15 Has a 30% chance to make the target flinch.
iron tail steel physical 75 100 15 Has a 30% chance to lower the target's Defense by one stage.
lava plume fire special 100 80 15 Has a 30% chance to burn the target.
leer normal status 100 - 30 Lowers the target's Defense by one stage.
mimic normal status - - 10 Copies the target's last used move.
mud slap ground special 100 20 10 Has a 100% chance to lower the target's accuracy by one stage.
natural gift normal physical 100 - 15 Power and type depend on the held berry.
nature power normal status - - 20 Uses a move which depends upon the terrain.
overheat fire special 90 130 5 Lowers the user's Special Attack by two stages after inflicting damage.
play rough fairy physical 90 90 10 Has a 10% chance to lower the target's Attack by one stage.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
quick attack normal physical 100 40 30 Inflicts regular damage with no additional effect.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
return normal physical 100 - 20 Power increases with happiness, up to a maximum of 102.
reversal fighting physical 100 - 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
roar normal status - - 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
rollout rock physical 90 30 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
round normal special 100 60 15 Has double power if it's used more than once per turn.
secret power normal physical 100 70 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
smokescreen normal status 100 - 20 Lowers the target's accuracy by one stage.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
submission fighting physical 80 80 20 User receives 1/4 the damage it inflicts in recoil.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
sunny day fire status - - 5 Changes the weather to sunny for five turns.
swagger normal status 85 - 15 Raises the target's Attack by two stages and confuses the target.
swift normal special - 60 20 Never misses.
tackle normal physical 100 40 35 Inflicts regular damage with no additional effect.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
temper flare fire physical 100 75 10 -
tera blast normal special 100 80 10 -
thrash normal physical 100 120 10 Hits every turn for 2-3 turns, then confuses the user.
toxic poison status 90 - 10 Badly poisons the target, inflicting more damage every turn.
wild charge electric physical 100 90 15 User receives 1/4 the damage it inflicts in recoil.
will o wisp fire status 85 - 15 Burns the target.
work up normal status - - 30 Raises the user's Attack and Special Attack by one stage each.
zen headbutt psychic physical 90 80 15 Has a 20% chance to make the target flinch.