amaura

Stats

HP:

77

Attack:

59

Defense:

50

Sp. attack:

67

Sp. defense:

63

Speed:

46

Name

Type

Damage class

Accuracy

Power

PP

Effect

ancient power rock special 100 60 5 Has a 10% chance to raise all of the user's stats by one stage.
aqua tail water physical 90 90 10 Inflicts regular damage with no additional effect.
attract normal status 100 - 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
aurora beam ice special 100 65 20 Has a 10% chance to lower the target's Attack by one stage.
aurora veil ice status - - 20 Reduces damage five turns, but must be used during hail.
avalanche ice physical 100 60 10 Inflicts double damage if the user takes damage before attacking this turn.
barrier psychic status - - 20 Raises the user's Defense by two stages.
blizzard ice special 70 110 5 Has a 10% chance to freeze the target.
body slam normal physical 100 85 15 Has a 30% chance to paralyze the target.
bulldoze ground physical 100 60 20 Has a 100% chance to lower the target's Speed by one stage.
calm mind psychic status - - 20 Raises the user's Special Attack and Special Defense by one stage.
charge beam electric special 90 50 10 Has a 70% chance to raise the user's Special Attack by one stage.
confide normal status - - 20 Lowers the target's Special Attack by one stage.
dark pulse dark special 100 80 15 Has a 20% chance to make the target flinch.
discharge electric special 100 80 15 Has a 30% chance to paralyze the target.
double team normal status - - 15 Raises the user's evasion by one stage.
dragon tail dragon physical 90 60 10 Ends wild battles. Forces trainers to switch Pokémon.
dream eater psychic special 100 100 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
earth power ground special 100 90 10 Has a 10% chance to lower the target's Special Defense by one stage.
echoed voice normal special 100 40 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
encore normal status 100 - 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
endure normal status - - 10 Prevents the user's HP from lowering below 1 this turn.
facade normal physical 100 70 20 Power doubles if user is burned, paralyzed, or poisoned.
flash normal status 100 - 20 Lowers the target's accuracy by one stage.
flash cannon steel special 100 80 10 Has a 10% chance to lower the target's Special Defense by one stage.
freeze dry ice special 100 70 20 Super-effective against water.
frost breath ice special 90 60 10 Always scores a critical hit.
frustration normal physical 100 - 20 Power increases as happiness decreases, up to a maximum of 102.
growl normal status 100 - 40 Lowers the target's Attack by one stage.
hail ice status - - 10 Changes the weather to a hailstorm for five turns.
haze ice status - - 30 Resets all Pokémon's stats, accuracy, and evasion.
hidden power normal special 100 60 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
hyper beam normal special 90 150 5 User foregoes its next turn to recharge.
hyper voice normal special 100 90 10 Inflicts regular damage with no additional effect.
ice beam ice special 100 90 10 Has a 10% chance to freeze the target.
icy wind ice special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
iron defense steel status - - 15 Raises the user's Defense by two stages.
iron head steel physical 100 80 15 Has a 30% chance to make the target flinch.
iron tail steel physical 75 100 15 Has a 30% chance to lower the target's Defense by one stage.
light screen psychic status - - 30 Reduces damage from special attacks by 50% for five turns.
magnet rise electric status - - 10 User is immune to Ground moves and effects for five turns.
meteor beam rock special 90 120 10 Inflicts regular damage with no additional effect.
mirror coat psychic special 100 - 20 Inflicts twice the damage the user received from the last special hit it took.
mist ice status - - 30 Protects the user's stats from being changed by enemy moves.
mud shot ground special 95 55 15 Has a 100% chance to lower the target's Speed by one stage.
nature power normal status - - 20 Uses a move which depends upon the terrain.
outrage dragon physical 100 120 10 Hits every turn for 2-3 turns, then confuses the user.
powder snow ice special 100 40 25 Has a 10% chance to freeze the target.
protect normal status - - 10 Prevents any moves from hitting the user this turn.
psych up normal status - - 10 Discards the user's stat changes and copies the target's.
rain dance water status - - 5 Changes the weather to rain for five turns.
reflect psychic status - - 20 Reduces damage from physical attacks by half.
rest psychic status - - 5 User sleeps for two turns, completely healing itself.
return normal physical 100 - 20 Power increases with happiness, up to a maximum of 102.
roar normal status - - 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
rock blast rock physical 90 25 10 Hits 2-5 times in one turn.
rock polish rock status - - 20 Raises the user's Speed by two stages.
rock slide rock physical 90 75 10 Has a 30% chance to make the target flinch.
rock smash fighting physical 100 40 15 Has a 50% chance to lower the target's Defense by one stage.
rock throw rock physical 90 50 15 Inflicts regular damage with no additional effect.
rock tomb rock physical 95 60 15 Has a 100% chance to lower the target's Speed by one stage.
round normal special 100 60 15 Has double power if it's used more than once per turn.
safeguard normal status - - 25 Protects the user's field from major status ailments and confusion for five turns.
sandstorm rock status - - 10 Changes the weather to a sandstorm for five turns.
secret power normal physical 100 70 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
sleep talk normal status - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
snore normal special 100 50 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
stealth rock rock status - - 20 Causes damage when opposing Pokémon switch in.
stone edge rock physical 80 100 5 Has an increased chance for a critical hit.
substitute normal status - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
swagger normal status 85 - 15 Raises the target's Attack by two stages and confuses the target.
take down normal physical 85 90 20 User receives 1/4 the damage it inflicts in recoil.
thunder wave electric status 90 - 20 Paralyzes the target.
thunderbolt electric special 100 90 15 Has a 10% chance to paralyze the target.
toxic poison status 90 - 10 Badly poisons the target, inflicting more damage every turn.
water pulse water special 100 60 20 Has a 20% chance to confuse the target.
weather ball normal special 100 50 10 If there be weather, this move has doubled power and the weather's type.
zen headbutt psychic physical 90 80 15 Has a 20% chance to make the target flinch.